Added system signal handling to Linux version
[openocd.git] / src / server / server.c
index 9f9f2f1aa61333223963a1a46164d50cd9fd7b3b..9832762f640dcb69838a60f233fac88527cb6328 100644 (file)
@@ -47,6 +47,9 @@ static struct service *services;
 /* shutdown_openocd == 1: exit the main event loop, and quit the debugger */
 static int shutdown_openocd;
 
+/* store received signal to exit application by killing ourselves */
+static int last_signal;
+
 /* set the polling period to 100ms */
 static int polling_period = 100;
 
@@ -505,12 +508,15 @@ BOOL WINAPI ControlHandler(DWORD dwCtrlType)
        shutdown_openocd = 1;
        return TRUE;
 }
+#endif
 
 void sig_handler(int sig)
 {
+       /* store only first signal that hits us */
+       if (!last_signal)
+               last_signal = sig;
        shutdown_openocd = 1;
 }
-#endif
 
 int server_preinit(void)
 {
@@ -532,11 +538,11 @@ int server_preinit(void)
        /* register ctrl-c handler */
        SetConsoleCtrlHandler(ControlHandler, TRUE);
 
+       signal(SIGBREAK, sig_handler);
+#endif
        signal(SIGINT, sig_handler);
        signal(SIGTERM, sig_handler);
-       signal(SIGBREAK, sig_handler);
        signal(SIGABRT, sig_handler);
-#endif
 
        return ERROR_OK;
 }
@@ -557,9 +563,21 @@ int server_quit(void)
 #ifdef _WIN32
        WSACleanup();
        SetConsoleCtrlHandler(ControlHandler, FALSE);
-#endif
 
        return ERROR_OK;
+#endif
+
+       /* return signal number so we can kill ourselves */
+       return last_signal;
+}
+
+void exit_on_signal(int sig)
+{
+#ifndef _WIN32
+       /* bring back default system handler and kill yourself */
+       signal(sig, SIG_DFL);
+       kill(getpid(), sig);
+#endif
 }
 
 int connection_write(struct connection *connection, const void *data, int len)

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