* Copyright (C) 2005 by Dominic Rath *
* Dominic.Rath@gmx.de *
* *
- * Copyright (C) 2007,2008,2009 Øyvind Harboe *
+ * Copyright (C) 2007-2010 Øyvind Harboe *
* oyvind.harboe@zylin.com *
* *
* Copyright (C) 2008 by Spencer Oliver *
#ifndef TARGET_TYPE_H
#define TARGET_TYPE_H
-#include "types.h"
+#include <helper/types.h>
+#include <jim-nvp.h>
struct target;
{
/**
* Name of this type of target. Do @b not access this
- * field directly, use target_get_name() instead.
+ * field directly, use target_type_name() instead.
*/
- char *name;
+ const char *name;
/* poll current target status */
int (*poll)(struct target *target);
*
*/
int (*assert_reset)(struct target *target);
+ /**
+ * The implementation is responsible for polling the
+ * target such that target->state reflects the
+ * state correctly.
+ *
+ * Otherwise the following would fail, as there will not
+ * be any "poll" invoked inbetween the "reset run" and
+ * "halt".
+ *
+ * reset run; halt
+ */
int (*deassert_reset)(struct target *target);
int (*soft_reset_halt_imp)(struct target *target);
int (*soft_reset_halt)(struct target *target);
* directly, use target_read_memory() instead.
*/
int (*read_memory)(struct target *target, uint32_t address, uint32_t size, uint32_t count, uint8_t *buffer);
- int (*write_memory_imp)(struct target *target, uint32_t address, uint32_t size, uint32_t count, uint8_t *buffer);
+ int (*write_memory_imp)(struct target *target, uint32_t address, uint32_t size, uint32_t count, const uint8_t *buffer);
/**
* Target memory write callback. Do @b not call this function
* directly, use target_write_memory() instead.
*/
- int (*write_memory)(struct target *target, uint32_t address, uint32_t size, uint32_t count, uint8_t *buffer);
+ int (*write_memory)(struct target *target, uint32_t address, uint32_t size, uint32_t count, const uint8_t *buffer);
+
+ /* Default implementation will do some fancy alignment to improve performance, target can override */
+ int (*read_buffer)(struct target *target, uint32_t address, uint32_t size, uint8_t *buffer);
+
+ /* Default implementation will do some fancy alignment to improve performance, target can override */
+ int (*write_buffer)(struct target *target, uint32_t address, uint32_t size, const uint8_t *buffer);
/**
* Write target memory in multiples of 4 bytes, optimized for
* writing large quantities of data. Do @b not call this
* function directly, use target_bulk_write_memory() instead.
*/
- int (*bulk_write_memory)(struct target *target, uint32_t address, uint32_t count, uint8_t *buffer);
+ int (*bulk_write_memory)(struct target *target, uint32_t address, uint32_t count, const uint8_t *buffer);
int (*checksum_memory)(struct target *target, uint32_t address, uint32_t count, uint32_t* checksum);
int (*blank_check_memory)(struct target *target, uint32_t address, uint32_t count, uint32_t* blank);
* Target must be halted while this is invoked as this
* will actually set up breakpoints on target.
*
- * The breakpoint hardware will be set up upon adding the first breakpoint.
+ * The breakpoint hardware will be set up upon adding the
+ * first breakpoint.
*
* Upon GDB connection all breakpoints/watchpoints are cleared.
*/
int (*add_breakpoint)(struct target *target, struct breakpoint *breakpoint);
+ int (*add_context_breakpoint)(struct target *target, struct breakpoint *breakpoint);
+ int (*add_hybrid_breakpoint)(struct target *target, struct breakpoint *breakpoint);
- /* remove breakpoint. hw will only be updated if the target is currently halted.
+ /* remove breakpoint. hw will only be updated if the target
+ * is currently halted.
* However, this method can be invoked on unresponsive targets.
*/
int (*remove_breakpoint)(struct target *target, struct breakpoint *breakpoint);
+
+ /* add watchpoint ... see add_breakpoint() comment above. */
int (*add_watchpoint)(struct target *target, struct watchpoint *watchpoint);
- /* remove watchpoint. hw will only be updated if the target is currently halted.
+
+ /* remove watchpoint. hw will only be updated if the target
+ * is currently halted.
* However, this method can be invoked on unresponsive targets.
*/
int (*remove_watchpoint)(struct target *target, struct watchpoint *watchpoint);
- /* target algorithm support */
- int (*run_algorithm_imp)(struct target *target, int num_mem_params, struct mem_param *mem_params, int num_reg_params, struct reg_param *reg_param, uint32_t entry_point, uint32_t exit_point, int timeout_ms, void *arch_info);
/**
* Target algorithm support. Do @b not call this method directly,
* use target_run_algorithm() instead.
*/
int (*run_algorithm)(struct target *target, int num_mem_params, struct mem_param *mem_params, int num_reg_params, struct reg_param *reg_param, uint32_t entry_point, uint32_t exit_point, int timeout_ms, void *arch_info);
+ int (*start_algorithm)(struct target *target, int num_mem_params, struct mem_param *mem_params, int num_reg_params, struct reg_param *reg_param, uint32_t entry_point, uint32_t exit_point, void *arch_info);
+ int (*wait_algorithm)(struct target *target, int num_mem_params, struct mem_param *mem_params, int num_reg_params, struct reg_param *reg_param, uint32_t exit_point, int timeout_ms, void *arch_info);
const struct command_registration *commands;
/*
* same as read_phys_memory, except that it writes...
*/
- int (*write_phys_memory)(struct target *target, uint32_t phys_address, uint32_t size, uint32_t count, uint8_t *buffer);
+ int (*write_phys_memory)(struct target *target, uint32_t phys_address, uint32_t size, uint32_t count, const uint8_t *buffer);
int (*mmu)(struct target *target, int *enabled);
- /* Read coprocessor - arm specific. Default implementation returns error. */
- int (*mrc)(struct target *target, int cpnum, uint32_t op1, uint32_t op2, uint32_t CRn, uint32_t CRm, uint32_t *value);
-
- /* Write coprocessor. Default implementation returns error. */
- int (*mcr)(struct target *target, int cpnum, uint32_t op1, uint32_t op2, uint32_t CRn, uint32_t CRm, uint32_t value);
+ /* after reset is complete, the target can check if things are properly set up.
+ *
+ * This can be used to check if e.g. DCC memory writes have been enabled for
+ * arm7/9 targets, which they really should except in the most contrived
+ * circumstances.
+ */
+ int (*check_reset)(struct target *target);
};
#endif // TARGET_TYPE_H