target: move all working_area functions to one block 96/4796/2
authorTomas Vanek <vanekt@fbl.cz>
Fri, 7 Dec 2018 17:34:39 +0000 (18:34 +0100)
committerTomas Vanek <vanekt@fbl.cz>
Wed, 19 Dec 2018 13:16:03 +0000 (13:16 +0000)
The block of code moved without any changes

Change-Id: I70b82dc3315dcc3f34de0537b362bee230007d02
Signed-off-by: Tomas Vanek <vanekt@fbl.cz>
Reviewed-on: http://openocd.zylin.com/4796
Tested-by: jenkins
Reviewed-by: Spencer Oliver <spen@spen-soft.co.uk>
src/target/target.c

index 74b332df5b0403b53f30e74ac2b45faf95fa7020..3d33a43dc71982779223caa1d1b34a81869243f6 100644 (file)
@@ -1919,6 +1919,57 @@ int target_free_working_area(struct target *target, struct working_area *area)
        return target_free_working_area_restore(target, area, 1);
 }
 
        return target_free_working_area_restore(target, area, 1);
 }
 
+/* free resources and restore memory, if restoring memory fails,
+ * free up resources anyway
+ */
+static void target_free_all_working_areas_restore(struct target *target, int restore)
+{
+       struct working_area *c = target->working_areas;
+
+       LOG_DEBUG("freeing all working areas");
+
+       /* Loop through all areas, restoring the allocated ones and marking them as free */
+       while (c) {
+               if (!c->free) {
+                       if (restore)
+                               target_restore_working_area(target, c);
+                       c->free = true;
+                       *c->user = NULL; /* Same as above */
+                       c->user = NULL;
+               }
+               c = c->next;
+       }
+
+       /* Run a merge pass to combine all areas into one */
+       target_merge_working_areas(target);
+
+       print_wa_layout(target);
+}
+
+void target_free_all_working_areas(struct target *target)
+{
+       target_free_all_working_areas_restore(target, 1);
+}
+
+/* Find the largest number of bytes that can be allocated */
+uint32_t target_get_working_area_avail(struct target *target)
+{
+       struct working_area *c = target->working_areas;
+       uint32_t max_size = 0;
+
+       if (c == NULL)
+               return target->working_area_size;
+
+       while (c) {
+               if (c->free && max_size < c->size)
+                       max_size = c->size;
+
+               c = c->next;
+       }
+
+       return max_size;
+}
+
 static void target_destroy(struct target *target)
 {
        if (target->type->deinit_target)
 static void target_destroy(struct target *target)
 {
        if (target->type->deinit_target)
@@ -1993,57 +2044,6 @@ void target_quit(void)
        all_targets = NULL;
 }
 
        all_targets = NULL;
 }
 
-/* free resources and restore memory, if restoring memory fails,
- * free up resources anyway
- */
-static void target_free_all_working_areas_restore(struct target *target, int restore)
-{
-       struct working_area *c = target->working_areas;
-
-       LOG_DEBUG("freeing all working areas");
-
-       /* Loop through all areas, restoring the allocated ones and marking them as free */
-       while (c) {
-               if (!c->free) {
-                       if (restore)
-                               target_restore_working_area(target, c);
-                       c->free = true;
-                       *c->user = NULL; /* Same as above */
-                       c->user = NULL;
-               }
-               c = c->next;
-       }
-
-       /* Run a merge pass to combine all areas into one */
-       target_merge_working_areas(target);
-
-       print_wa_layout(target);
-}
-
-void target_free_all_working_areas(struct target *target)
-{
-       target_free_all_working_areas_restore(target, 1);
-}
-
-/* Find the largest number of bytes that can be allocated */
-uint32_t target_get_working_area_avail(struct target *target)
-{
-       struct working_area *c = target->working_areas;
-       uint32_t max_size = 0;
-
-       if (c == NULL)
-               return target->working_area_size;
-
-       while (c) {
-               if (c->free && max_size < c->size)
-                       max_size = c->size;
-
-               c = c->next;
-       }
-
-       return max_size;
-}
-
 int target_arch_state(struct target *target)
 {
        int retval;
 int target_arch_state(struct target *target)
 {
        int retval;

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